I've just finished the 1st year of my undergraduate course, The Art of Computer Animation, at Escape Studios.
In the last half of the year, all of the undergraduate students from all the courses were set on four 4-week courses: 3D VFX, 2D VFX, Game Art, and Computer Animation. Therefore everyone would build a good set of 3D Generalist skills.
Along with general classwork and exercises, we were assigned a final project for each course near the end. Below are my submissions for the courses.
Can't wait for next year, when we'll really get to delve into Animation!
Computer Animation - Animating in Maya
Animatic: Blocking:
Final Animation:
2D VFX - Compositing in Nuke
Before and After:
Game Art - Modelling, UV Mapping, Texturing and Effects in Maya, Photoshop and Unreal Engine